C64OS.com has grown from its original purpose as an outlet for me to blog about my adventures in learning to code in 6502 and my progress towards the development of a simple, single–tasking, event–driven operating system. It is growing into a resource for new and returning users of the Commodore 64 and 128 to find out about all the great new things being developed both in hardware and software.
NEWS, EDITORIALS, REFERENCE
In the weblog, you'll find posts that cover news, editorial reviews, programming reference documents, technical deep dives into software and hardware, plus thoughts and progress updates on the development of C64 OS.
I have been fairly consistent about making one post per week. That feels like a maintainable pace for me. But it can be difficult to get regular readers if new content is not showing up more frequently. To help cope with this, the weblog also has an RSS feed. Subscribe to it, and you'll get new posts in your feed reader as soon as they're published.
COMMODORE 8 BIT BUYER'S GUIDE
Commodore hardware is great. The architecture has proven to be very well designed as is still usable and expandable decades later. But in order to take advantage of that expandable design architecture, you need to actually expand it by building or purchasing expansion hardware.
Commodore 8-bit computers have had lots of third–party supporting hardware. And while much of it is no longer available, there are many modern projects and expansion options that are available and under development today. When I returned from my hiatus, I was amazed by the rich support from hardware, software and publications. However, I learned about these things in dribs and drabs by haunting IRC channels, message boards and following C64 fans on Twitter.
The Commodore 8 Bit Buyer's Guide is a graphical catalog of all the hardware products, projects and kits commercially available today. Product feature pages show hi res photos, link to the homepage, documentation and supporting software, include a mini review and product description and list prices and instructions on how you can buy the product for yourself.
C64 OS TECHNICAL DOCS
The site is named for this main and overarching project, C64 OS, which I began developing in the fall of 2016. Its goal is to be simple and streamlined and to work with the hardware limitations. I want to make an authentic C64 OS, rather than trying to ape the behaviour of other OS platforms. C64 OS exists to provide consistency and usability advantages for the user, and a more modern development platform for the programmer.
- Event–driven interaction model
- Advanced mouse and keyboard event system
- Hybrid memory manager
- String, Math and File Libraries
- Text screen compositor
- Object–oriented widget toolkit
- System–wide pull down menus
- Standardized open and save file dialogs
- Universal cut, copy and paste
- Application launcher and file manager
C64 LUGGABLE PROJECT
In 2000 I acquired my first SX-64 Executive Computer. A luggable C64 with a built in 5" display, 1541 floppy drive and a unified power supply. All with a handle on the top. I heavily modified mine to include a SuperCPU, IDE64, CD-Rom drive, Ethernet adapter and High Speed RS232, all powered of a lightweight AT Power Supply.
But the SX-64 was built for a different time. Its display is a massive CRT block, 1' deep. The rest of the internal layout is modeled around this main feature. C64 Luggable is a project to build an all–in–one C64, oriented vertically rather than horizontally. It has a large 15" LCD display and foregoes old tech like a floppy drive, in favor of SD card based storage. And ethernet will be a standard.
I love my Commodore computers and how expandable they are, but they have a tendency to take up a whole desk with sprawling peripherals and multiple power supplies. This makes them inconvenient to take with you. C64 Luggable is a practical project for me, and a reference design for other people to be creatively inspired. It will allow me to bring a C64 with me to my friends' houses, to remove the friction of getting them to be able to enjoy C64 demos and multi–player games with me.
SUPPORT MY WORK
Dear Commodore 64 enthusiast,
I'm working hard on C64 OS, and I'm building it for you and for the Commodore community. Its combination of a zippy and consistent user interface, essential programming frameworks, and a suite of online proxy services, will give you a new way to enjoy your Commodore 64.
The C64OS.com weblog brings you quality reading material, programming reference, technical deep dives, product and event reviews, and updates on my progress.
The Buyer's Guide is the best way for you to find out about new and existing, commercially available, products, projects and kits for all Commodore 8-Bit computers. With large clear photos, detailed writeups, and standardized information on price and compatibility, links to documentation, third–party reviews, and specific instructions on how to buy, the Buyer's Guide is becoming the resource of choice for discovering what you want to get next and how to get it.
But, you guessed it. Providing you with all of this great content takes time, effort and money. The good news is that you can help out! You can make a real difference, and support the future of these great initiatives with a helpful contribution.
The easiest way to support my work is to buy a beautiful, high quality, Commodore logo patch. They're available now in the Features section of the Commodore 8 Bit Buyer's Guide. You'll get a patch, and I'll get a bit of funding to help offset the costs. If you don't want a logo patch, you can always make a donation, just buy me a cup of coffee. (And, I'm now accepting Bitcoin.)
Thank you so much, for your generous support
Greg Naçu — C64OS.com
To all my supporters:
Most recent contributors:
- David Gershman
- Lars-Erik Stenholm
- Piotr Andrzejczak
- Paul Beel
- Aaron Bell
- Leif Bloomquist
- Alex Brem
- Joe Carter
- Nelson Chamberlain
- K Michael Cullen
- Steve Dowden
- Mitchell Farley
- Roy Fielding
- Scott Finney
- Sarmad Gilani
- Laurence Gonsalves
- Richard Good
- Steve Haak
- Tim Harris
- Brad Marshall
- Sascha Mathejczyk
- Laszlo Nagy
- Christopher Nelson
- Bryan Pope
- MindFlare Retro
- Joel Ricci
- Carlos Perez Saldana
- Paul Schimmelpfenning
- Josef Souçek
- Jochen Spang
- Daniel Stephens
- Markos Themelidis
- Klaus Timmermann